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Catalepsy

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Devlog

  • Postmortem devlog
    March 09, 2021 by slatalison
    Successes (What went right) We were successful in creating the right atmosphere by adding rich details to the environment, with models, sound, particles and lighting. We definitely achieve what we wan... Continue reading
  • Development devlog
    March 09, 2021 by slatalison
    The development process overall We started this process by brainstorming ideas about horror games, and then we settled down on the core mechanism being flashlight and cult sign triggering death. Then... Continue reading
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