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Devlog
Postmortem devlog
March 09, 2021
by
slatalison
Successes (What went right) We were successful in creating the right atmosphere by adding rich details to the environment, with models, sound, particles and lighting. We definitely achieve what we wan...
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Development devlog
March 09, 2021
by
slatalison
The development process overall We started this process by brainstorming ideas about horror games, and then we settled down on the core mechanism being flashlight and cult sign triggering death. Then...
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